> For the complete documentation index, see [llms.txt](https://futureleadersglobal.gitbook.io/program/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://futureleadersglobal.gitbook.io/program/toolbox/energizers/zip-zap-boing.md).

# Zip, Zap, Boing

Everybody in a circle. Start with one person, who clap both hands together towards his/her neighbor, saying \`Zip\`. The next person passes the Zip with a clap to his neighbor, and that way the Zip is passed around the circle.

There are additional main sounds in this game:

* \`Zap\`: instead of passing the Zip to your neighbor, it gets zapped to the person you point to across the circle somewhere. The receiver continues with either a Zip to his neighbor, or another Zap to another person. A Boing after a Zap returns to the Zapper.
* \`Boing\`: indicated by saying Boing, and moving both arms up. A Boing changes the direction of the Zip / Zap

After mastering the above sounds you can add new sounds with meaning. Here are a few suggestions but its basically up to you imagination how complex you want to make this game:

* Ramp! - You make a ramp with you arm above your head meaning the zip jumps over the next person. Which arm you use determines the direction of the ramp should you for example decide to do a ramp if you recieve a zap.
* \`Groooooooovelicious\`: for this one the whole group bends down and up again in a kinda groovy way, all saying Groooooooovelicious. Afterwards, the person who started the Groovelicious sets the Whoosh in motion again, in any direction.
* \`Freakout\`: indicated by waving both hands in the air. Everybody starts screaming and moves to the center of the circle. When everybody\`s freaked out a new circle is formed, and the starter of the Freakout sets the Whoosh in motion again (or Zaps, or does a Grooooooovelicious).
* Bowling! You bowl in the direction you want and the next 4 people have to jump to make a tunnel together. The 5th person continues the game in his / her way.
* Ask the group to add new sounds.


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